AI Insights · Timothy · January 2023
Top 5 Unicorn Games on Android in Romania Q4 2022
In Q4 2022, the top unicorn-themed games on Android in Romania showed varied performance in downloads, revenue, and active users. Discover detailed insights from Sensor Tower.
In the fourth quarter of 2022, the top unicorn-themed games on the Android platform in Romania exhibited diverse trends in downloads, revenue, and active user metrics. Here’s a closer look at their performance according to data from Sensor Tower.
Kpopsies - Hatch Baby Unicorns from TutoTOONS saw varied weekly downloads, starting with around 2K at the end of September and gradually declining to a low of 387 in late November. However, downloads spiked to 1.1K in the last week of December. Weekly revenue for this game fluctuated, peaking at $9 in early December. Active users followed a downward trend, from 8.6K in late September to about 4.1K in mid-December, before rising to 5.3K by the end of the year.
My Little Pony: Harmony Quest by Budge Studios maintained steady weekly downloads, with numbers ranging from 315 to 505 throughout the quarter. The game ended the year with 436 downloads in the last week of December. Active users mirrored this stability, starting at 546 in late September and reaching 663 by the end of December.
SOCEM's Unicorn Run: Horse Dash Games experienced a significant spike in downloads at the end of October with 775, followed by a sharp decline to 34 in late November. Downloads slightly recovered to 115 by the last week of December. Active users followed a similar pattern, peaking at 1.4K in early November before dropping to 229 by the end of December.
My Baby Unicorn - Pony Care, another title from TutoTOONS, showed consistent weekly downloads, reaching a peak of 348 in the last week of December. Active users increased from 669 in late September to 961 by the end of December, indicating growing user engagement over the quarter.
Lastly, Unicorn Games for 2+ Year Olds by IDZ Digital Private Limited had modest weekly downloads, fluctuating between 73 and 129. Active users remained relatively stable, starting at 294 in late September and ending at 374 in December. Revenue for this game peaked at $18 in late October.
For more detailed insights and data, visit Sensor Tower.